Freelancer Hidden Wrecks Location Guide
Description: I created this guide a long time ago while playing as an explorer. I figured I'd upload it and provide it for those who are interested.
It provides the locations of the hidden wrecks in the game as well as the loot available at each one.
Requires Microsoft Word and Microsoft Excel, or programs that can read Word docs and/or Excel spreadsheets.
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Version: Filesize: 25.39 Kb
Added on: 26-Mar-2009 Downloads: 1784
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Global Server Workaround
Description: This mod will show all available registered servers in the multiplayer online servers list.
This mod was created by w0dk4 to replace the online servers list built into Freelancer that went down when Microsoft took FL offline.
This mod is built into the FLUAddon mod so it is not necessary when running the FLUAddon mod. If you would like to occasionally (very occasionally) frequent other servers though, this mod will permit you to find them.
For other mods, for best results, activate the other server mod first. Then activate the GLS workaround mod.
Version: 1.0 Filesize: 647.46 Kb
Added on: 03-Aug-2008 Downloads: 2590
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Freelancer Server Direct Connection Tool 
Description: This tool allows players to connect directly to their favorite servers. 24/7 FREELANCER UNIVERSE being your most favorite, right? RIGHT!!!
With the expected retirement of the Global Server List in early 2008 a need was identified for a means to connect to Freelancer servers. Max Immelmann from the Berlin server has created this tool to meet that need. This tool should permit you to connect to any of the available servers directly.
Version: 1.1 Filesize: 10.78 Kb
Added on: 15-May-2007 Downloads: 7732 Rating: 9 (2 Votes)
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Freelancer Mod Manager v1.4 beta 
Description: This program is necessary to manage and activate/deactivate Freelancer mods. The ONLY mod authorized for use on FLU is the FLUAddon Mod also on this page.
Please use mods responsibly and do not use them to cheat or disrupt a server.
Thanks much for your cooperation.
FLMM version 1.4 may help players who are having problems installing the mod using FLMM version 1.3
Version: 1.4 Filesize: 957.03 Kb
Added on: 18-Jun-2007 Downloads: 9913
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Freelancer SDK 1.3 
Description: This is the Freelancer SDK update by Louva-Deus
It fixes thousands of errors in the original game code and is necessary to activate the FLU Addon Mod.
For best results deactivate any mods in FLMM, Uninstall Freelancer, reboot your PC, reinstall Freelancer and then install the SDK 1.3 update. Once you've done that you can restart FLMM and activate your mod
Version: 1.3 Filesize: 1.07 Kb
Added on: 26-Feb-2007 Downloads: 15154 Rating: 7 (3 Votes)
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FLU Addon Mod version 1.7 
Description: This is the official mod for the 24/7 FREELANCER UNIVERSE (FLU) server.
This is an optional mod. It is NOT required to play on FLU.
Mod Dependencies:
Freelancer Mod Manager version 1.44 (available below)
SDK version 1.3 (available below)
Mod Description:
This mod does not change the Freelancer game in any significant way. Instead it enhances the game by providing some features that were not available in the stock game installation.
Prior to installing this mod you MUST install the SDK update below. The mod will not activate otherwise.
Download and install the Freelancer Mod Manager below to manage the mod.
If you are currently running an older version of the mod you will need to deactivate and delete it before installing this version.
When updating it's also a good idea to refresh your SDK install.
When you activate the mod you will be asked if you are going to be flying capital ships. If you choose no you will be able to trade out your engine for one with a different color. Do NOT put a fighter or freighter engine on your capital ship. If you do so you will mess up your capship and it will be recycled.
If you choose yes to flying capital ships you will be able to fly the big ships.
Features added in 1.7:
Cloaking Valkyrie (ship modified to be more competitive)
Repair Vessel with working repair turrets
CSV modified for greater effectiveness
Class 9 freighter shields added for CSV
Flak Turrets for Battleships (available on base)
Jump Holes added in Tau-37, Sigma-19, Upper and Lower Unknowns
Added weapons adjusted for balance
Ships (vanilla) previously available on only one base have now been added to a second base.
Some bases have had ship dealers added in order to achieve this goal.
Option added to change jumphole tunnel colors.
The hyperspace effect color will change depending on where you're jumping.
Many balance tweaks and minor bugs fixed
Infrastructure laid for future mods
For mod history and list of features see HERE
Version: 1.7 Filesize: 5.23 MB
Added on: 25-Oct-2007 Downloads: 16592 Rating: 1 (2 Votes)
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